That’s just a bool variable that is set to true when you switch to 3pv and set to false when you switch back to 1pv… you want it to clamp the rotation only in 3pv which is why the bool and branch are used for checking which view you are in.
That’s just a bool variable that is set to true when you switch to 3pv and set to false when you switch back to 1pv… you want it to clamp the rotation only in 3pv which is why the bool and branch are used for checking which view you are in.