Lighting and Post Experiments

Maybe some of you can help me with some of the issues I have encountered while making this.

A) hands are no longer attached to the Steering Yoke like they should be.

and B) bringing in the assets as Skeletal Mesh’s have dropped SOME of my UVs to the point where large pieces of the mesh cannot properly display materials.

To see what the animation looked like before import see this video rendered Offline.