Lidar Point Cloud Packaging

Im trying to package a project that contains lidar Point Cloud.
Everything works great in Editor but when im packaging Lidar point cloud is limited in point budget.
In command center i use the r.LidarPointBudget set to 2000000 but it keeps packaging as it is the default size budget set to 100000…

Hey there @costas_mi! Welcome back to the community! On game launch, is it possible to send the command to increase the size budget? This workaround works for most uses, though I’ve never worked with the Lidar point cloud modules. There should also be a configuration setup to correct this but I’d have to dig around to find that.