There are a few linking errors when building x86 and x86_64 APKs. To fix it, the Android.mk file in the zip needs to be modified like this:
Find this line:
LOCAL_CFLAGS := -O2 -Os -DNDEBUG -fomit-frame-pointer -g0
And add this right bellow it:
ifeq ($(TARGET_ARCH_ABI),x86)
LOCAL_CFLAGS += -fno-stack-protector
endif
ifeq ($(TARGET_ARCH_ABI),x86_64)
LOCAL_CFLAGS += -fno-stack-protector
endif
Then run “BuildForAndroid.bat” to re-compile the libPNG Android libraries.
The problem is caused UE4 uses the “stack-protector” compiler flag on arm7 and arm64 builds but not on x86/x86_64 ones, while libPNG was compiled with that flag for all architectures, causing linker conflicts.