LGUI (Lex GUI) - True 3D UI System, Event Framework, Prefab Workflow, Tween Animation

Thanks for the reply. I already managed by using prefabs.
I would still like to ask about the possibility of adding progress bars. I can’t find the right component. How can I create a 3d widget progress bar using your plugin?

Or should I just scale the sprite?

Hi, see the attached screenshot blow, slider or scrollbar can both act like a progressbar
image

I created a prefab containing a UIRing that behaves like a progress bar. Everything works fine i.e. progress updates in real time. The only problem is when I move player too far from prefab. Then I don’t see the progress changing on the UIRing. When I come closer the bar jumps by the value that has changed all this time and everything goes back to normal.

Can You please tell me where should I look for a soultion to this problem?

Also I have noticed that I noticed that in case of progress bar made from scroll bar there is also a problem with refreshing in real time - it only refreshes when I’m not looking at it.

That sounds strange, can you provide a screen record video? And what UE version and LGUI version?

Hi, I can’t produce the issue, could you make a minimal project for me so I can test it?

If I can’t solve the problem then I will. Thanks

文档中的rendering-UIRenderable中好几个点进去都是404?
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