LGUI (Lex GUI) - True 3D UI System, Event Framework, Prefab Workflow, Tween Animation

I’m trying to use LGUI to make a curved UI, similar to how you can set Geometry Mode to Cylinder on a Widget Component in UE4 UMG. Can you do this in LGUI? If so how can you do it and have it apply that curved angle all of the the children UI elements?