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LevelLoad and enemy spawners
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saving
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spawning-actors
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loading
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question
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unreal-engine
Eslake
(Eslake)
October 27, 2021, 10:45pm
4
Is there some reason you can’t use a flag to note that it has mobs stored?
Something like this…
351162-loadlogic.png
1128×567 65.7 KB
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