LevelBlueprint name doesnt recognize names with "_".

If i use WorldComposition, with sublevels which have names SubLevel_1.umap, SubLevel_2.umap etc…
then Level blueprint of such levels is called “SubLevel” for every level, without suffixes “_1”, “_2” etc…
Such blueprints still works though.

UE4.4.1

Hey newbprofi,

Thanks for the report! I have entered a bug in our database for the developers (TTP# 347746) and I will let you know if I see an update. Thanks!