Level very long load

Oh ok. Fair enough. I was just joking around BTW. As to why one level uses more memory… all I’m saying is that you’re using up all your free RAM just to load an empty level. I could be wrong, but it seems like it wouldn’t take much to start going to virtual RAM (on disk) and at that point, it’s no longer a matter of which level is worse.

Short story… Unreal Engine wants more RAM :slight_smile: