Level stream and spawned objects

Thanks for your reply. When you told me this i started to think about it myself :smiley: why do i let them spawn from an array when start play, you are very right :smiley: its much more easy just to drag them one by one into each level, and they delete themself when i unload it :). Well i think i do it the way you told me instead. I am just try to learn Unreal by making a world with some simple cubes i can attack that respawn after some seconds when they been destroyed, and all that stuff work fine. Lol i feel stupid why i did not think about making it more easy and just drop them on the level :D. Well i guess thats the way to learn some times :). Glad for all response. Thanks allot.