Level stream and spawned objects

Thank you very much for that response, very impressive to get answer on video:) yes i now manged to fix that problem, but right now the problem is that i will be able to attack this cubes and after a few seconds they are re spawning, so i need to take control over the array so that it deletes the index from the array that holds the name of the cube i just attacked and destroyed. Cause if i dont do that and i unload that level, it will try to destroy a cube that actually is not there :). Hope you understan how i mean :).