yea I tried something dumb to see if I could make this work because I had a different character just for the main menu then I was casting to the third person character with the object as the player character soo that just was dumb of me then I decided to try this just to see if it would work
that just came up with errors of invalid urls because even with that it would still set the level to the main menu soo how would i go about this i feel like i did this wrong from the beginning would it be better if once the player triggers the begin overlap event to go to the next level would i set the made to level there? in the level blueprint.