Exactly, I don’t understand why anyone would want to do the basic blocking out (walls and floors) in another 3d package. Obviously many things will be imported but come on, floors and walls are yes historically done within the 3d engine especially when you want to change things on the fly. I myself think the BSPs aren’t that bad as they are, I just wish they would allow for corners to be made easier and not freeze when you do undo. I think the anti bsp people are over thinking the use of them. Why most seem to want a level making process that clearly takes longer is beyond me.
Yep. Ideally, you are able to model, texture, sculpt, map, etc, all in one place. It sure was nice, when you were actually able to do everything but custom sounds/textures for a new level back in the day.
Started a poll for Geometry Tools 2.0 , go vote!!