Level Blueprints that load a particular character model

I think the problem is in my character blueprints. My group mates have two my characters, one for indoors and one for outdoors. This is the case because our client made two different meshes for the character (outdoor and indoor) I will attach the picks of the character blueprints and functions I have made.

Again I think I have done something wrong I also seem to have this problem where the cast to mycharacter indoors does not allow me to pick the custom event, it only allows me to “cast to” again. Thanks for your help.