Let's Talk Instances

Have you checked out the instance tool?

It lets you easily switch between instance and mesh and its cheap - like $10.

Other things to keep in mind:

You can easily simulate rigid bodies in the scene, then choose “Keep Simulation Changes”.

So workflow would be:

Layout 100 meshes with simulate physics.
Simulate, “Keep Simulation Changes”.
Turn off Simulate Physics.
Use Instance tool to convert to instance.

Rinse and repeat…

**This assumes you want to use physics to position meshes at design time, not simulate at runtime.
If you want to simulate at runtime, instancing is not what you want.