Lets make Lightmass EPIC (and understandable)

Epic is well aware of GPU rendering as an option for lighmass, but there’s some likely issues

  1. Epic would have to re-write lightmass from scratch.
  2. Results might not be as high quality (people already complain a lot about lightmass and seams).
  3. You probably couldn’t work in the editor while baking using the GPU.
  4. The editor/GPU lightmass wouldn’t scale well for lower end machines.

They might get around to it eventually, but if reasonable settings you can get a decent lighmass bake pretty quick. The Lightroom: Interior Day Light by Koola example scene bakes in about 5 minutes for me.