Hi Guys,
I’m studying UE4 right now following all what I read in the forum and the documentation, I’m kinda stuck with the “lightmass or shadow” problem of mine.
Here’s a screen shot of a test scene
Shadow or lightmass detail is not good in the curtain…

light map res for the curtain and all the walls are at 1024, I tried earlier with the curtain at 256 with a build time at 5mins, and the attached one with the 1024 which ended at 30mins T_T
baselightmass.ini are at default and the lightmass settings are .25 / 8 / 4 / 1.1
How can I fix the shadow issue? And also at the back wall I’m having a bit of grey scale banding, is that normal with the lightmass current settings and a dim lighting?

Thanks! You guys rock! \m/