Lets make Lightmass EPIC (and understandable)

Vray for Unreal Engine - :stuck_out_tongue: Don’t post such lucrative and heart breaking messages - it’s a felony.

Jokes aside, Light Cache and Irradiance Map can perform wonders in Unreal Engine. But again If we look at the direction of Lightmass development, it’s becoming more user friendly day by day and I am really hopeful about Real Time GI (VXGI and Enlighten) rather then Offline renders. I wish for Octane Render to become available for Unreal Engine rather then Vray.