Yea, unfortunately I’m having problems with lighting in complexes scenes on 4.11
The portals are great, but the overall indirect lighting from skylight it’s too dark in some corners and the shadows aren’t so sharpen anymore. Also the artificial lights produces more light/shadows leaks than 4.10, even with a high indirect photons.
I have to make more tests or wait for the final release, because I couldn’t achieve a perfect result from my old scenes 