Lets create a complex lightmap - Open discussion

Sorry I think I was misunderstood: I knew about the channels, what I wanted to know was if the seams I set on a static mesh on channel 1 (for example) can be set different on channel 2 without losing the ones on the first channel! and for seams I mean these ones

Surely your idea of peltmap all apart and, only at the end, attach all together is interesting! I’ll try it!