Let actors Appear and Disappear ( Spawn )

The BP_TriggerBox

The BP_Collectible

and the collision sphere when the player hit that sphere:

Note that Actor are like living things in the memory, for example, your asset file BP_SkinnyMan in your content browser are classes, when you place/spawn that bp in the level map, it become an actor and we can have many instance of that same bp, that why we need to keep a variable reference to exactly this one.