Left-Up-Forward (LUF) Coordinate FAQ

Are there plans to add the ability to change the coordinate system when moving objects on the scene in the near future? Such functions as MoveTo or keyframe_delta structure use XYZ system for now. It turns out that in Editor we see LUF system, but when moving or animating objects we have to use XYZ system, which is a bit confusing. This problem will go away when everything will move to the LUF system, but until that happens I would like to know if the function of changing the system to XYZ in Editor is planned?

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