Le Garage Hermétique

For the first entrance, I’ll show you some thinks that I have already created.
First I’ve made the blocking, it’s a very simple environment, but the point is to try to create that comic like style.
Second, I’ve created a material that I’ve put on a post process volume that gives all the environment the cell shading look.

Here is the tutorial that I’ve followed to achive that (it’s in spanish because it’s my first language): Unreal Engine 4: Efecto Celshading (Español) - YouTube

And the third thing that I’ve created is a yellow fog to gives the environment an aspect of desert.






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