Layered Landscape material on Mobile

Thank you Andrew. Now i know what’s my situation and i have few ideas to get around this problem. I’m developing for high-end tablets, and scene is around 40-60fps on my device, so not bad, yet much more to profile and optimize :slight_smile:

MESSAGE FOR ALL WHO JUST LOOK FOR ANSWER:
*** on mobile shader model, landscape material can handle 3 textures per segment, and that’s the current limitation (01.22.2016) ***

Thank you for your patience and time.
Cheers to whole Unreal team :slight_smile:

-Paul

Thank you very much! It’s very helpful! You saved my time, thank again

While packaging for es2.0 android device, output log shows error in landscape material compilation. What to do? I am using ue4 version 4.15.3

You can see the log file where it says “Cannot access field LayerWeights of structure”. How to resolve even when mobile texture samplers show only 5 ??

plz help me resolve this issue as I am stuck on it for days.