I’m not sure if I did everything correct. At this stage, terrain is black and statistics says I’m using Mobile texture samplers 3/8. That’s weird.
I tried also other combination with custom uv (connecting layerblend to Base Color, and landscapecoords set to LCCT Custom UV0 and connected to custom UV0 port). With that i could see terrain, but still only 3 textures.
I’m testing it on htc Nexus 9 (but same problem appers even on mobile preview at editor).
Thanks for you time Andrew,
-Paul
EDIT: upgrade to 4.10.1 does nothing.
deleting terrain and creating new one does not help.
trying different project template also fails