Hey,
I’m using the 4.3.0 version of UE4.
When I’m changing actor names and I have a filter name already typed in the ‘Layers’ window it doesn’t update into the list.
For example I have ‘Lift’ typed into the Layers window. I rename StaticMeshActor0451 to LiftBase01 - It won’t get added to the list until I delete the Layer filter and add it again.
It would be REALLY useful if it automatically updated the filter! 
Thanks in advance!
Hey again, Pete!
I’m a little confused - static meshes don’t appear in the ‘Layers’ tab, right? It looks to me like you might mean the Scene Outliner. But either way, the Scene Outliner has the same problem you described, so I’ll go ahead and report this bug.
Thanks for your help!
Jonathan
Hey Jonathan,
I totally meant to say Scene Outliner - I’m sure it makes your job 100x harder when people don’t write what they mean - sorry about that!
You got it though!
Thank you!
No worries, man! We appreciate bug reports, even the ones that take a little digging.