Launcher Crashes On Launch, then Crash Report Client also Crashes!?

still crashes using opengl

of interest in the problem signature:
Problem signature:
P1: UE4-UnrealEngineLauncher
P2: 1.8.2.0
P3: 54468489
P4: KERNELBASE.dll
P5: 6.1.7601.18409
P6: 5315a05a
P7: 00000001
P8: 000000000000940D
P9: !“[path redacted]\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe” -opengl -SaveToUserDir!AssertLog="Assertion failed: bFileFound [File:D:\BuildFarm\buildmachine_++depot+UE4-LauncherLive\Engine\Source\Developer\StandaloneRenderer\Private
P10: ++depot+UE4-LauncherLive![path redacted]/Epic Games/Launcher/Engine/Binaries/Win64/!㶀㤈ž琀䠈֍䓈s胃鸸!2335841