The DirectX SDK is installed.
The error seems to occur before any DirectX calls are made, thus there are no DirectX errors, and no debug output.
I’ll try getting logs launching the launcher sans args, right now I’m away from my pc.
Also when I say I cannot launch UE, I mean that I can’t because the launcher itself, the app that would give me the option to launch UE crashes on launch. I click the short cut, and the only thing that happens is my fan speeds up for a moment, and my mouse does the please wait wheel thing, and then the fan goes down, and the mouse cursor goes back to normal… litterally nothing else happens from a user standpoint. I had to dig through the event viewer to get the info I have shown you.
I mean the info include that both the UElauncher and the CrashReportClient are both crashing every time they are run.