here’s a better question. what is it that makes being in the air (falling) different from being on the ground? if i set both the ground friction and lateral falling friction to 8.0, i still get different results on ground vs in air. i’ve been trying to see what the lateral falling friction equivalent is so i’ll do like, ground friction 8 and falling friction 9.5 or 10 and so on, but the number needed changes the more force/velocity i apply to my dash.