The length of the vector is the velocity.
You’ll want to normalize the vector, and then multiply it with a configurable value (variable) that is the “knockback velocity” of the effect, and use that as the launch velocity.
The length of the vector is the velocity.
You’ll want to normalize the vector, and then multiply it with a configurable value (variable) that is the “knockback velocity” of the effect, and use that as the launch velocity.