I saved the material, then i changed both Landscape Material and Landscape Hole Material. Is there some other way to compile beside these? I didn’t find anything with Opacity Non Black Value. What does it mean? I’m currently using the default M_Ground_Moss texture and as a hole material i’m using a copy of that with Opacity Mask added.
But the brush size still remains same. Or did i understand wrong what you meant i could achieve with this?