hey my roughness is set to 1.0 I had a feeling it might of been lighting related issues I did rebake the landscape lights and it didn’t fix the issue I also tried using the skylight and directional light I had in another project where it doesn’t have that greenish shadow but sadly that still didn’t fix the issue what I have noticed however if I place something directly under the affected mesh the problem goes away so what I ended up doing was use a dirt texture for my landscape around the static meshes and that got rid of the green from the grass at least now it looks more neutral