Lacking essential coding utilities in the Blueprint Editor.

For #7
Let’s say you want to have a more generic player request for “asking for confirmation”.
This is a common feature that may occur many places in your games depending on what you are trying to make.
And making bindings to several callbacks is a little tedious if you want to do it without long spaghetti.

This is what my Widget looks like:
callbacks3.PNG

This is a function library to hook up the tedious pieces of nodes:

And finally, clean reusable node with callback variables: