krojew - Masked Material to Nanite

Convert Masked Materials to Nanite-Optimized Geometry – Instantly

Take your project’s performance to the next level with Masked Material to Nanite – a lightweight yet powerful tool, based on the GeometryScripting plugin, that converts static meshes using masked materials into fully Nanite-compatible geometry, all with just a few clicks.

Masked materials can significantly degrade performance when used with Nanite, making them unsuitable for real-time applications. This tool solves that problem by automatically transforming those assets into clean, opaque geometry – allowing you to retain the visual fidelity of foliage, decals, and other complex assets, while fully leveraging Nanite's rendering efficiency.

💡 Key Features:

  • One-Click Conversion – Streamline your workflow with an easy, configurable and automated process.

  • Boost Performance – Eliminate masked material overhead and unlock true Nanite power.

  • Foliage-Friendly – Perfect for converting trees, grass, and other vegetation assets.

  • No Manual Cleanup – Skip the tedious mesh editing and focus on your creative work.

Whether you're building vast open worlds, lush forests, or detailed environments, Masked Material to Nanite helps you get the most out of Nanite — without compromising on performance or visual quality.

🔗 Usage Instructions & Documentation

https://www.fab.com/listings/f59fbd35-f5da-4435-9a0b-af464d10a49c

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