Kraft Augenoptik

I think in general, you can increase the shadow quality by increasing the receiver’s light map size, in this case the floor.

One thing that I really like about UE4.11 is the increased quality in lighting/lightmass system. Usually with UE4.11 a light map size of 512 is enough to eliminate the stair step shadows, sometimes even 256 size could work as good as higher size.