Hi, I’m not that experienced with UE4 but I probably know how to do this. Ok, so you need to get the direction of the enemy when the enemy first shot the projectile. If you created a physics asset for your character in UE4 then get which one of the phyisics bodies the projecile hit, and apply the impulse in the direction of the enemy when it first shot the projectile. It may be wrong but I’m not that experienced.