Hi Jeffmeow,
Check out the new spline component in 4.3. You should be able to create a Blueprint containing one along with a camera component and place it in the level. Use the spline to edit the basic camera path, and position the camera component on the closest point on the spline to the player. You ought to be able to do stuff like offset relative to the camera spline based on the player’s relative height, etc… too (so it follows them up when they jump or fall).
Cheers,
Michael Noland