I need help. I tried to rebuild anything with my own rig, but somehow it’s not really working, could someone explain what I’m doing wrong?
This is my test project:
://dl.dropboxusercontent.com/u/66937887/rigtest.zip
(“Knet” is my rig, ingore the standard ue4 rig)
EDIT: Ok got it working, forget to assing the animation blueprint to the skeletalmesh.