Key input not working

I am using is First Person Shooter blueprint template without starter content.

I created a new template.
Created a new blueprint. used default cube static mesh to represent door. Created a trigger volume and set it up exact same way as in my screenshot above. overlap is still firing as before and still nothing happens when I press key.

I would also like to add that in my original project, I have a torch light that is always with player, and I can turn it on and off when I press F and that works fine. I added torch to my character blueprint, however door I am trying to get to work is it’s own class blueprint (pawn).