Thanks.
My general point is, I would like to understand how I can keep pawns loaded in memory without them being spawned in the world. If this is not possible, then would I have to create a temporary non-pawn variable?
Thanks.
My general point is, I would like to understand how I can keep pawns loaded in memory without them being spawned in the world. If this is not possible, then would I have to create a temporary non-pawn variable?