AI controller fires Uncrouch on Possessed. Only way to fix it is not using the built-in UE4 crouch functionality. It’s usually a bad thing. Just create custom variable and bind your animation and logic to it.
AI controller fires Uncrouch on Possessed. Only way to fix it is not using the built-in UE4 crouch functionality. It’s usually a bad thing. Just create custom variable and bind your animation and logic to it.