Can epic games please prioritize fixing fundamental bugs in the editor like this instead of constantly just adding new features to unreal engine? There is a stream of hundreds of bugs that crop up in cases like this and they aren’t even acknowledged. I have just started using unreal engine and have already encountered this bug among others in 4.25.3. Reading through the bugs on the forums it seems that the unreal engine devs don’t really want to acknowledge these as bugs because they might seem too hard or boring to fix. I don’t want you to give up on them though. The engine still has a lot of potential to work with C++ it just needs a bit more time in that area. They are not just going to disappear as new features are added.