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June #UE4JAM, June 25 - 28, "Earth Shattering Kaboom"

lets hope destructible effects work in packaged builds now

https://youtube.com/watch?v=XjpQ0sYJ1ZM

https://youtu.be/eYSFvxg4x4g?t=2m16s

BSP I love you, BSP I hate you.

I’ll be streaming playthroughs of all these submissions as soon as the deadline rolls around, so that’s happening.

Is everything supposed to be created from scratch? Or can i use previously made 3d models (created, owned by us) or royalty-free models licensed by us for this? 2.5 days is very short time to get any quality work done.

yes you can :slight_smile:

I never do these but I guess I am doing this one

https://pbs.twimg.com/media/CIaRjEQUsAQ78_z.png:large

This looks sick

I wasn’t going to… But Marianne persuaded me. Cya later sleep.

"In a wasted land, a wasted Earth… Why bother? Hmph… Because it’s them or us. And I sure as hell ain’t letting them have it… Wasted… I’ll waste them Earth Shatterers all right." -Jones Davis, yr.3569, Dying Planet a.k.a Earth

Don’t know the visual theme yet, just had my own thing going with Jones Davis lol

https://www.youtube.com/watch?v=tW3puJM8G-w

KABOOM

Question, not sure if it’s in the rules.

Can we use songs in the game? That are not royalty free? Or does it need to be that?

Greetings,
Celeste!

NICE!

Thanks for the information!

I’m hoping to actually get my game done in time for this one (during the April one, I didn’t get the game done in time for the deadline).

~ Jason

****, I always come across these 3/4 of the way through…

Any chance it could be announced in the launcher or via email or as a notification on the forums? because I never remember to search through the forums every day to try see if there is a new thread about this…

Turned from a project to a learning experience; it’s all good!

Team Name - PushTwoPlay
List of Team - NDFJay
Real Name - JayJay Swarts
Name of submission - PushTwoPlay_PlanetaryDestuction

–edit added last minute update to include first and third person cameras and modeled a cockpit view
–Links updated

Self Extractive (exe)
Archive (Rar)

https://youtube.com/watch?v=Izq7kRJg27Y

Name - Slatey
Real Name: Scott Campbell
Name of submission: Slatey ESK (Earth Shattering Kaboom)

Asteroids have been directed at earth because well we are the centre of the universe and those alien baddies seem to have a problem with us.
Destroy the asteroids before they destroy us (or don’t for the games namesake).
Also impressive is how the aliens have managed to find asteroids that look exactly like each other. Must be asteroid manufacturing plant.

I didn’t have too much time to spend on this. I think I did 12 hours all up. Just not sure I will get any more time to work on it further.

SlateyESK.zip

http://slatey.tv/wp-content/uploads/2015/06/SlateyESK.png

Really nice theme! :smiley: Love it.

Sadly I saw the post a bit late. But will try to put something together starting right now ^^

This is our kaboom coming from the Skullkitty team :smiley:

https://youtube.com/watch?v=FGJfVdbeo2s

Done with mine! Upping the build now.
https://youtube.com/watch?v=Py253RmlJjk

Download link: thus
Team name: Impromptu Games
Members: Just me this time, Joe Wintergreen
Name of submission: ImpromptuGames_InterstellarBarBilliards

UNsteroids

Team Name: BhaaL (solo entry)
Name of Submission: BhaaL_UNsteroid

Download UNsteroid

UNsteroid - Asteroids meet(s) Unreal (and this has nothing to do with Steroids…well, except for maybe the explosions)
Defend your…backyard against strange…UFO…thingies. And watch out for the asteroids floating around aswell!

http://i59.tinypic.com/3146t5z_th.png http://i62.tinypic.com/28v95ro_th.png http://i61.tinypic.com/2ceuwx_th.png

Controls (similar to SillyGeo, except for the Controller part thats not implemented)
Movement: W/A/S/D
Aiming: Point your Mouse around
Shoot: Left Mouse Button


As usual, I wish I could have spent more time on this one; but for some reason I always get busy with other stuff when a Game Jam is on ;(
Unfortunately I noticed this too late while doing the final play test before uploading, but some of the enemies still get stuck in their spawn location. I won’t be having any time left to fix this until the deadline, so I’ll just call it an easy-kill feature :slight_smile:

I’m so upset!

The editor just now decided to fail on me!

Good luck to everyone who participated.
Looks like I won’t be able to make it.

~ Jason