Journeyman's Minimap - Code Plugin for Minimaps and Fog of

Hey everyone,

A small update should be coming online soon for engine versions 4.15 and 4.16. This update will also make the plugin compatible with 4.17. Here are the changes:

  • Minor code changes to compile without issue for 4.17
  • Fixed circular fog revealer not being a complete circle
  • Fixed issue causing loading errors after adding minimap components to a blueprint and restarting editor
  • Fixed issue causing the minimap background texture not to show correctly after manually calling RerenderBackground
  • Added a MapBackground C++ and blueprint event OnMapBackgroundRendered that fires whenever the background is rerendered with scene capture. Use this event to manually render extra items into the render target.

I have had questions about Mac support. The marketplace page does not list Mac as a supported platform, because I haven’t tested for Mac OS. People have reported that the 4.15 worked fine for development on Mac, but 4.16 didn’t. I’m not sure why this is the case, because the plugin doesn’t do OS specific calls. I will be borrowing a MacBook to ensure that development on Mac will also be supported for 4.15, 4.16 and 4.17. Please look forward to that if you develop on Mac. :slight_smile: