Journeyman's Minimap - Code Plugin for Minimaps and Fog of

Hello .

I try to use this plugin in my project. and I think this is amazing.
and I try to some test.

  1. I made long long map just vertical direction like this photo.

https://forums.unrealengine.com/filedata/fetch?filedataid=136288&type=thumb

  1. I play with minimap. It use Render Target.
    This looks working well. but I think minimap bound is strange.
    If I make MapBackground’s box extent set (5000,500,1024), It always show size (5000, 5000, 1024) to me.

I want to specific size of MapBackground.

https://forums.unrealengine.com/filedata/fetch?filedataid=136290&type=thumb

  1. I set background texture in MapBackground. And I play.
    This texture squeezed like photo. And sync is broken between minimap and real world.

https://forums.unrealengine.com/filedata/fetch?filedataid=136289&type=thumb

I think I should use this aspact ratio MapBackground. because if I make long horizon building, and this building is consisted of multi layer.

Can you tell me how set in place MapBackgorund efficiency?

Thank you.