All replicate values on the server get replicated to the client when he joins, so yes, he will always receive the latest state of the game. If any of the replicated variables change again, they will also be updated on the replicated client.
All replicate values on the server get replicated to the client when he joins, so yes, he will always receive the latest state of the game. If any of the replicated variables change again, they will also be updated on the replicated client.