All,
I am able to get the code to work now. These are the changes I made:
- I had to do all my JNI or Android specific coding between #if PLATFORM_ANDROID and #endif. Some of my coding was out of this platform specific structure and it did not compile.
- In my build.cs file, I removed the dependencies on the module ‘Launch’. For some reason, I get a linker error whenever I include ‘Launch’ module. Here is a link to this issue: https://answers.unrealengine.com/questions/521176/linker-error-trying-to-find-dylib-files.html#answer-531520
But for now, I am able to proceed with my coding.
Thanks Again for all your help.