I think you’re both right. First I wanna say that I like your system very much because of the crafting and the drag&dropable items and so on. Multiplayer replication is really a point these days.
But otherwise it is not hard to replicate the variables and the pickup & delete and drop & create functions and thats all you’ll have to do. If you did the network tutorials then you’re already able to do replication.
Don’t understand me wrong guys. I am talking not to a special person but rather to the guys who wanna create a multiplayer RPG or a MMORGP. Already finished systems won’t help you to come into the code/BP and that is my own experience I did that hard. People sharing their systems for peanuts of money for spending hundreds of hours in their work. I really marvel at this.
I also gonna buy all these inventory systems out there but not to use them in my game as a finished system. I use the BPs and scripts to learn from + there are a whole bunch of different solutions how you can solve the same problem and that is what I personally like. So just a tip, try to implement the multiplayer replication yourself. It is not really that hard.
is a tutorial which should be that what you’re looking for:https://youtube.com/watch?v=TbaOyvWfJE0
I am glad to see what updates, videos and pictures will follow. Nice system at all