JCInventory, Grid based jigsaw Inventory for your projects

Hey guys, It was brought to my attention that there is a small bug in the drag widget in 4.11, my apologies! I will release a hot fix as soon as i am able to, but expect a post soon with the blueprint code to modify.

Known 4.11 issues:

  • The drag widget is the wrong size currently (too large).

I also received some mail asking about what specifically 4.11 updates, and the answer is MOST of the inventory front end -The keystone of the change is that the inventory payloads are held server side now meaning 4.11 was a major refactor in how the inventory works. If you are making a single player game and have already gotten far with JcInventory there is NO NEED to update! But if your running a multiplayer game then it might be a good idea (extra security and lag control). At this point blueprint is still a pain in the big toe to upgrade (im not sure epic can or will ever make this easier), but if you wish to merge the new changes specifically look at the JCInventoryController component, JcEquipSlot (OnDrop) as well as the JcInvSlot (OnDrop).

@blackCat: Point noted and i would agree with you, time to update some of that documentation i think! My apologies for my documentation causing you unnecessary pain but im glad you got it sorted now. If you dont mind ill send you a PM as id really like to get more specific feedback on where i can improve it.