**@n00854180t **The issue with that implementation is that the object falls where the cursor is. So the offset is actually an intentional design choice. I did have a look at it, and decided there was no clean way to do it (it could be done however).
With the offset the dragging icon mimics the location space of where it will drop. That’s the basic idea.
if you want to look yourself look at the **JCItemSlot **widget, there look at OnDragDetected() and have a look at Create drag and drop widget. there will be a Enum set to TopLeft, change it to mouse down and remove the vector2D offset.
The same must be done to the JcPlayerEquiptSlot.
**unit23 **A town portal? Sweet! Your going to like my up and coming diablo style tutorial i think
If you have more questions let me know!